Hero on a rooster facing dragons in Dragons Invasion key art

Souls 'Em Up

Dragons Invasion

Swap. Roll. Absorb. Destroy dragons.

A 2D horizontal skill shooter where you roll like Dark Souls and swap colors like Ikaruga to free a kingdom invaded by dragons.

PC · macOS · Steam page in preparation — coming soon.

Trailer

Gameplay

Read enemy patterns, swap to the matching color, absorb fire to fill your power gauge, then punish. Not dodge-everything bullet hell — skill shooting with Souls-tight rolls and Ikaruga-sharp color reads.

Characters

Choose your fighter and carve a path through the invaded kingdom.

  • Hero

    Hero

    The Rooster Knight

  • Arrowen

    Arrowen

    The arrow blower

  • Fantasio

    Fantasio

    The broom surfer

  • Topinambour

    Topinambour

    The boar knight

Manifesto

We believe the shmup is still the king of demanding games — and that the renaissance of hard, skillful action left it behind.

Dragons Invasion borrows the accessible intensity of Dark Souls, the color-swap discipline of Ikaruga, and the arcade punch of Metal Slug: read, swap, punish.

Bold flat color, hand-drawn 2D, against the grain. We're making the game we want to play.

Features

  • Color-swap across three magic colors: red, blue, green
  • Invincibility roll ending in a sword slash
  • Multidirectional dash with piercing attack
  • Power gauge that rises when you absorb matching fire
  • Solo and local 2-player co-op
  • Bosses with readable, punishing patterns
  • Roguelike rewards after each boss
  • Invocation: summon a legendary spirit for a devastating strike

Planned for

  1. 2026Kickstarter demo with tutorial, Level 1 zones, local multiplayer
  2. 2026Kickstarter campaign + Steam Fest
  3. 2027Steam Early Access
  4. Late 2027Full release and Kickstarter reward delivery